THE ROLE OF GAME-BASED ACTIVITIES IN TEACHING ENGLISH AS A SECOND LANGUAGE TO PRIMARY SCHOOL LEARNERS
Keywords:
Game-based learning, interactive games, primary education, educational methodology, classroom activities, learner engagement, cognitive development, social skills.Abstract
This article examines the placement and use of interactive games and other game-based activities in the education of primary students, with a focus on effective methodology and proper implementation. It explores how games can enhance learning by promoting engagement, motivation, and the development of cognitive and social skills. The study highlights the positive aspects of incorporating games into the classroom, such as improved retention, active participation, and a supportive learning environment. Additionally, the article discusses the contributions of key scholars who have influenced the field of educational games, including Comenius, Froebel, Vygotsky, and Piaget, emphasizing both theoretical foundations and practical applications. The findings underscore the value of games as a meaningful educational tool for young learners.
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